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Viozhal Creature Concept

Year:

Fall 2022

This is my semester-long project on a creature concept! This concept is for a sea boss monster for a fake stylized RPG fantasy game. Viozhal lives in the deep dark ocean and then surfaces to the ocean floor for feeding. They are very territorial. When ships or more enormous monsters stray too far within Viozhal's territory they will stealthily attack the oncoming prey.

I was inspired by Monster Hunter World mechanics using biology in their fights, so I based its jaws on the bullet shrimp's claws which can shoot a stream of boiling bubbles killing or stunning its prey. It uses these boiling bubbles to attack ships. Although, when its head is above water and snaps its powerful jaws it sends out a large sound wave deafening nearby targets. I was also inspired by the way frilled sharks move in the waters and how their gills emit red coloring due to colorblind fish in the deep dark sea.

Programs used:

  • Clip Studio Paint

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