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Viozhal Redesign Model Concept

Year:

Spring 2023

Here is another opportunity to work on a personal project for school! I had a chance of modeling my concept of Viozhal, but he changed since his last concept. My professor reviewed my last concept and recommend some changes to help improve the design to my original goals. To reiterate, I am inspired by the style of Genshin Impact since their creatures are so memorable and in tune with their selected elements.  I also love the anatomy of the frilled shark and added elements of the bullet shrimp.  Genshin Impact has quite an amount of dragon-inspired bosses. 

 

With Viozhal, he is a boss monster that nests in the deep dark ocean depths and then goes on the ocean floor for feeding. He is incredibly territorial attacking other large creatures and large ships that trespass on its territory.  With his four arms, he can navigate against rocky ocean trenches. Inspired by the angular fish, its tendrils with lures on the end dangle from its chin to help lure prey into the dark depths. The appendages around its arms and body are sensory helping navigate the darker depths of the ocean. 

I learned a lot from this project and had a lot of fun! It was fun sharpening my skills and cannot wait for the next project!


Programs used:

  • Clip Studio Paint

  • Zbrush

  • Marmoset Toolbag 4

  • Adobe Substance 3D Painter

  • Autodesk Maya

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