top of page

Piñata Panic| Victory Screen

Year:

Spring 2022

The ending to this game consists of fireworks and confetti flying everywhere. With the team's support, we combined different emitters to make the conclusion fun and exciting.  I mainly used a trail system with particles following other particles slowly disappearing through the air.  Using gravity forces helps shoot the fireworks in the air. 

 

This is visual effect work I've done for a junior game team project at the DigiPen Institute of Technology! This is the game Piñata Panic, is a third-person arcade action game. The player is a piñata whose mission is to fulfill its ultimate purpose of exploding into candy.


Programs used:

  • Unreal 4 Niagara

bottom of page