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Piñata Panic| Spark

Year:

Spring 2022

This effect is an environmental effect. The player has to get wet damaging the circuit to unlock doors. The spark is used to signify successfully breaking the circuit. Using ribbons, I found a fun way to distort them to look like electricity. Every few seconds there is an emitter that shoots out a simple point force of smaller sparks to really sell the effect.

 

This is visual effect work I've done for a junior game team project at the DigiPen Institute of Technology! This is the game Piñata Panic, is a third-person arcade action game. The player is a piñata whose mission is to fulfill its ultimate purpose of exploding into candy.


Programs used:

  • Unreal 4 Niagara

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