
Piñata Panic: Barrel Explosion
Year:
Spring 2022
This effect is an environmental effect that sends out an explosion of explosive barrels. This is one of the more complex effects I've done in this game. Using a combination of 2D sprites and 3D objects to make this effect work. The 3D objects are parts of the barrels that a trail of smoke sprites follows. The 3D models have collision and bounce off objects. The flares are also affected by gravity and collision base physics. This effect is placed inside the breakable mesh and activated when lit up.
This is visual effect work I've done for a junior game team project at the DigiPen Institute of Technology! This is the game Piñata Panic, is a third-person arcade action game. The player is a piñata whose mission is to fulfill its ultimate purpose of exploding into candy.
Programs used:
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Unreal 4 Niagara